EVE ONLINE EXPANDS TO TECHLEVEL 2

By Svarthol
Reykjavik, Iceland, 18. December 2003 - CCP hf., the developer of the widely acclaimed Massively Multiplayer Online Role Playing Game (MMORPG) title EVE Online, today announced the deployment of their "Tech Level 2" expansion. Available as a free download, this update augments the richness of the existing sophistication of EVE's dynamics considerably, bringing new strategical opportunities to seasoned players as well as newcomers. The expansion, impacting the game universe as a whole, incorporates numerous new gameplay features - developed in close collaboration with the ardent EVE community - as well as many improvements to present functionality, performance and user interface. In conjunction with the recently announced availability of online distribution, EVE has emerged as a major MMORPG with a prolific and multi-faceted player base. Due to the single-shard design, the player base creates a formidably rich environment of interaction and opportunities in one game world, which is quite unique in the MMORPG genre. "Our 'one world' design has already created the largest single MMORPG world to date," says Hilmar Veigar Pétursson, CTO of CCP. "When coupled with such a massive content update, it creates truly unique dynamics. We prefer offering such expansions as automatic downloads to subscribers rather than selling separate expansion packs to play on special servers." "Tech Level 2 finally gives all the control of the game to the players by putting all the responsibility of researching new items, manufacturing and selling into their hands," said Dr. Kjartan Pierre Emilsson, CCP''s Lead Game Designer. "Every player can now affect the whole economic cycle of the game and it is really up to players how big a mover and shaker they choose to be. Many of the features introduced in this expansion originated as ideas from the player community, which goes to show that EVE is an evolving, living game." "Improvements to the graphics engine have enabled us to push the graphical experience of EVE even further, especially in large battles that become really amazing clashes of titans," said Reynir Hardarson, Art Director and founder of CCP. "The whole Tech Level 2 product line introduced numerous new spaceships and modules, as well as the addition of player-owned space constructs. This opens up the possibility for players to forge and shape not only the visual environment of the universe, but its strategical landscape, too." EVE Online: Tech Level 2 is available online from http://www.eve-online.com/download. For all current subscribers, the T2 expansion is installed automatically through auto-patching. More information on the Tech Level 2 expansion http://www.eve-online.com/features/t2/. About CCP Games and EVE Online CCP is a privately held company founded in 1997. It was created with a strong vision of developing online games that focus on maximizing player interaction and on utilizing the new, unexplored possibilities arising when thousands of players interacting in the same game world. EVE is a massively multiplayer online game set in a persistent world. It is played via the Internet and takes place in an unknown region of space, in a unique world that is alive and kicking. Players are spaceship captains cruising around the universe - trading, fighting and communicating with other players. In this expanding galaxy, five major empires hold the balance of power. For more than a century, they have lived together in relative peace as each of them realizes only too well the grave consequences of a massive interstellar war. Recent technological breakthroughs have shaken, but not broken, the fragile peace - at least not yet. For further information visit http://www.eve-online.com/.