In The Press

Archive

Viewing archived items for April 2012

PC Gamer

By Svarthol

Coverage of player-driven Burn Jita assault. "Before time dilation, this would not be possible. Before TiDi, as it’s called, these fights would’ve been black screens, where you can’t do anything and you look back an hour later to find that you’re dead. Now, everything works. TiDi is truly amazing and has changed EVE." - Goonswarm Fleet Commander in response to how EVE Online is handling the massive battles going on

http://www.pcgamer.com/

Poetic Discourse

By Svarthol

Scenes from a Buring Jita - screenshots of the first night of the assault on EVE Online's major trade hub.

http://tagn.wordpress.com/

Eurogamer

By Svarthol

Players' attempt to destroy EVE Online economy is f***ing brilliant "We've got some seriously grown up server kit. Where we know there's going to be some really big, epic stuff happening, we can put it on this kit. We've said, okay, stick Jita on the big, scary server, and put all the surrounding systems on these other servers." - Jon Lander, Senior Producer

http://www.eurogamer.net/

GeekoSystem.com

By Svarthol

Players’ Attempt to Destroy EVE Online Economy Gets Thumbs-Up From Developers

http://www.geekosystem.com/

IceNews

By Svarthol

Leading game Developer CCP Games one of the newest clients of Iceland Data Center Verne Global

http://www.icenews.is/

PC Gamer

By Svarthol

EVE Online's Mad Time Dilation Tech Beats Lag - "The time dilation feature added to Eve Online last month is a good example of CCP’s weird genius."

http://www.pcgamer.com/

MMOAttack

By Svarthol

Dust 514 – What you’ve missed from EVE Fanfest - "Going by their record with EVE Online, DUST will be a game that is constantly in development. An FPS that’s forever getting better? Yes, please!"

http://mmoattack.com/

Freebooted

By Svarthol

Exploring EVE OnlineFanfest and The Nation of EVE - "Unreservedly, I can state that everything I witnessed in Iceland underlines the courageous and pioneering attitude of one of the world’s most innovative video game developers. There is no desire to roll out products that are facsimiles of their competitors; CCP have a unique philosophy in their approach to game design and an equally unique relationship with the community that grows around it."

http://www.guildlaunch.com/

Roc Wieler

By Svarthol

EVE Fanfest 2012 Trip Journal - "Met a LOT of fans today, more than I thought I had. Was good fun. EVE Keynote was great. Lots of good work coming our way."

http://rocwieler.com/

Scaurus.com

By Svarthol

Notes on the Fanfest Crimewatch panel

http://scaurus.com/

Startup Iceland

By Svarthol

EVE Fanfest 2012 - "I was mesmerized, and it took me back a long time when I was fascinated by video games and how I spent endless hours playing games although I did not have access to the latest or the greatest, I got hooked."

http://www.startupiceland.com/

PC World

By Svarthol

Inside EVE Online’s Fanfest 2012 - "During the EVE Keynote on Friday, CCP aired a trailer showing off improved animations for the game’s missle turrets. The audience went wild, but one fan demanded more. He turned to the crowd and yelled “COME ON! That’s awesome! AGAIN! AGAIN!” Soon enough the entire crowd stood, and joined him.

Escapist Magazine

By Svarthol

The Future of EVE Online "If you've ever been interested in EVE Online or if you were a prior player, now is actually a pretty interesting time to give the cutthroat space-trading MMO a chance."

http://www.escapistmagazine.com/

Gamasutra

By Svarthol

Letting Players GovernWhat Could Go Wrong? - A look at the Council of Stellar Management

http://www.gamasutra.com/